Avatower

Floor 2 · Night, 23:30

The coffee counter, night

Make a small coffee ritual on the second floor: place one cup, brew, give it to your resident, and choose the light.

A photographic coffee-room backdrop with fitted cabinetry, a clear counter, one gold velvet chair and a brass table lamp; playable coffee objects appear in the game. Night light, 23:30.
The coffee counter in night light, as it appears in the tower.
Open the tower at 23:30

For a quieter late scene, choose the night setting and make one last arrangement around the counter. You can turn the lamp on, leave the cup empty, or brew and give it to the resident. The coffee floor has no closing time, and the clock does not force the story to finish. These choices stay within this room; carrying a cup through the lift is not part of the current ritual.

Who is here at 23:30Your late-night scene: the counter, one cup and no closing-time rush.

About the coffee counter

The coffee counter is the tower’s first place for hands-on object play. Its fitted counter gives the coffee tools a clear surface, while one Katherine gold velvet chair and a Fisher table lamp make a warmer corner beside it. The still room image shows this architectural backdrop. Open the room in the game to see the separate coffee products and the cup you can move.

The selected tools are a brushed stainless steel Bambino brewer, a black Encore grinder and a matte black Stagg EKG kettle. One white Sweese porcelain cup provides the small object at the centre of the ritual. The linked cup product contains six cups with saucers; the game uses one cup from that set. Product details identify the selected variants, including the electrical region where it applies.

Select the cup and place it under the brewer. Press the brewing control, watch the short pour, then give the same cup to the resident or return it to the counter. You can change the resident’s seated pose and toggle the lamp, too. The cup has one location throughout the scene, so a handoff changes where it belongs instead of creating another copy.

Play with the coffee floor before opening any product information. Shopping is optional, and inspecting the brewer does not change the cup or reward the resident. Your scene is saved on the device when its saved status confirms the change. The morning, evening and night pages offer different moods for the same actions; the ritual stays available whenever you visit, with no opening hours to catch.

In this room

Each product guide explains the selected variant, materials, dimensions and practical styling choices. Shopping is optional.

Room ideas & stories

Other hours

All dayThe coffee counter overview Morning, 08:00Your morning scene: one resident and the cup you choose to serve. Evening, 19:30Your evening scene: a seated resident, a cup and your choice of light. Night, 23:30Your late-night scene: the counter, one cup and no closing-time rush.